Long before humans walked the land, it came to Erdas. Wicked, patient, and hungry, it has slept beneath the surface of the world.
Now the Wyrm is awakening.
Conor, Abeke, Meilin, and Rollan are four heroes who are split between worlds, braving separate paths in order to stop this evil. With a strange and unlikely new group of allies behind them, the young guardians have a real chance at saving their home—but they will have to move fast.
An ancient trap exists, hidden within the folds of Erdas itself. Though it has the power to end this war for good, the means of starting the trap have been lost. The young heroes only have one shot. They must work with their spirit animals to uncover a secret older than time. If they can’t, then everything will be consumed.
Create your hero and summon a spirit animal of your own! Join the Greencloaks, an order dedicated to protecting the world of Erdas, to bond and train with your animal—and gain access to incredible powers.
A stranger has appeared in Greenhaven. This mysterious masked boy says he needs your help to rescue a lost friend. But can you trust him? Go on brand-new quests in an exciting new environment tied to the Fall of the Beasts books—and earn special rewards to customize your hero.
Each book grants in-game bonuses, and is your key to unlocking the legend in you.