This morning we launched the latest update to the Spirit Animals game! Here are a list of the new features and fixes that this update contains. Enjoy!
What's the only thing better than finding treasure? FINDING A WHOLE ROOM FULL OF IT! Introducing our latest new feature, Treasure Rooms! Treasure rooms will be occasionally found at the end of quests after you reach the exit of that quest. These rooms are filled with chests containing, gold, xp, weapons and armor. The likelihood of finding a treasure room increase with the quest difficulty you choose. Heres how it works:
Casual Quests: Occasional chance of finding a treasure room.
Normal Quests: Frequent chance of finding a treasure room.
Challenging Quests: GUARANTEED to find a treasure room.
**NEW TREASURE CHESTS**
We now have four different types of treasure chests:
Brown with Yellow glow: Gives coins
Brown with Blue glow: Gives XP
Brown with Red glow: Gives weapons or armor
Gold with yellow glow: Gives Gold, XP, Weapons and Armor!
**NEW SPIRIT ANIMAL PLAY ANIMATIONS**
Each Spirit Animal now has four unique animations that happen when you play with them in your room. The penguins are particularly comical hehe.
**CHOOSE A REGION FOR EACH OF YOUR HEROES**
Region selection is no longer 1 per account, its 1 per hero. So that means you can have one hero from Eura and another from Nilo!
**ICONS FOR EQUIPMENT PERKS**
Rare and Unique weapons and armor have bonus perks on them, such as increased movement speed, weapons damage etc. We have now made each of these perks have an icon so its easy to tell what perks your equipment have.
**CHALLENGING QUESTS CAN BE PLAYED FOR GREENHEARTS**
We have added the option for players to purchase a challenging quest with a small amount of greenhearts.
**NEW FURNITURE ITEM**
Say hello the Croc Punching bag! Big thanks to Erika S for designing this item!
**ADDED HOME BUTTON TO WEBSITE NAVIGATION**
We have added a HOME button to the top navigation on our website. This will take you to back to the homepage.