Dawngarde is a city full of entertainment. From theaters, to museums, to gladiator fights, to the largest libraries in the land, there is something for people to do in order to pass the time. Each of these establishments have unique stories to tell, to prove that they are unique, and not just like any other building in the kingdom. But there is one tale that most of the citizens know quite well; the story of The Marble Tower. The Marble Tower is a tall structure located in the southern part of the city, abandoned and falling apart. Centuries ago, a well-respected order of wizards and sorcerers lived there. Their job was to help the king protect the city from those who wanted to harm the kingdom. Years passed and the magicians grew tired of their job, and so they plotted to overthrow the king. They began to train in the dark arts, and one day, the Renegades used their new learned dark magic to lead armies of the kingdom's enemies towards the castle.
When the king found out what happened, he was furious. By using one of the Ancient Talismans, he cursed the Renegades so that way they would stand still forever and everyone could look at them and see how they planned to harm the kingdom. A fierce battle broke out, but the king and the royal army won, leaving the Renegades to go back to their tower. Yet something happen. The king's curse began to take its effect. Slowly, the wizards and sorcerers were turning into statues. They had little time to act before they were completely turned into statues. By using the last of their magic, the Renegades casted a promise of their own using another Talisman; One day they will be back and finished what they started.
Centuries past and nothing has happened, until now.
-Please be nice to everyone here. Our characters can have a disagreement, but I do not want people to be fighting out of the roleplay.
-No perfect characters. I have roleplayed a little in the past and they make the roleplay boring. :/ So if I comment on your character, please do not be offended, I'm just trying to help.
-Please make the weakness/strengths reasonable.
-The character max is 3. If you have 2 girls and you want another character, it must be a boy and vice versa.
-Odd hair/eye colors is okay, but do not make it neon yellow hair with neon green eyes. I mean, dark blue hair with purple eyes is okay.
-Please be patient with me. While I have roleplayed in the past, this is my first time creating one.
*Do not be afraid to ask questions.
Nobility or Commoner:
Description of Magic:
Weaknesses:(at least three)
Strengths:(at least three)
Name: Tabitha Mercy Askew
Nicknames/Titles: Countess Tabitha Mercy Askew, this being her formal title. Beth, something her friends call her every now and then.
Nobility or Commoner: Nobility- Daughter of a Count and Countess.
Personality: Tabitha is a reserved girl. She is not very outspoken, and she does not have a loud voice. This can cause people to view her as a doormat, but that is not necessarily the case. While she is not loud, she is quite clever. Tabitha makes sure that when she is able to speak, her words mean something. She is also quite observant and has a good eye for picking up on small details, though this can sometimes leave her oblivious because she is focusing on just one thing versus what is going on around her. Her strongest trait is her loyality. Tabitha trusts her friends and knows when she should help or not.
Appearance: Tabitha is quite short for her age, standing at 147 centimeters(which is about 4 feet and 10 inches tall). She has pale skin, silver color eyes, and long wavy black hair. Her outfit is a dark and light brown striped shirt with dark brown puffy sleeves, a dark maroon colored skirt that goes down to her knees, white lace at the end of her skirt and the sleeves, dark brown fingerless gloves, brown boots, and a pair of golden-brown goggles on her head.
Magic: Summoning Magic
Description of Magic: Tabitha is able to summon one animal trait at a time. This gives her the power of that trait. For example, cat ears for enhanced hearing, cat tail for enhanced balance, eagle wings to fly, fish gills to breathe underwater, etc. However she needs time to recover between each different trait. The longer she has an animal trait, the more energy it takes for her to make it go away. The most time she has ever used this magic is 5 minutes.
Weaknesses: Tabitha's greatest weakness is probably her height. Due to the fact that she is short, she depends on other people, objects, and her climbing skills in order to get objects that people of average height can easily get. Another weakness of hers is her magic. Whenever she summons a new animal trait for the first time, it takes her several uses to get use to it. Lastly, she does not do well with loud noises mostly because without summoning cat ears, she has sensitive hearing.
Strengths: Tabitha is quite resourceful. If she is faced with a problem, she can find many solutions to solve the issue. However, not all of her solutions actually work, she does think outside of the box. Due to her height, she is quite good at sneaking around. She can hide in places easily which is good if she is trying to loose someone. Lastly, Tabitha is quite knowledgeable about animals.
Family: Count Gabe Askew(father), Countess Celia Askew(mother), Countess Rosamund Askew(older sister), Count William Askew(younger brother)
Extra: When she grows up, Tabitha wants to become a beast tamer.
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Throne of Glass
Lord of the Rings
Not all who wander are lost~ J.R.R. Tolkein