Pirates rule the oceans.
Small ships, great ships, old and new. They are scattered across the seas, ever wandering, plundering, and adventuring.
However, one particular pirate ship crew is whispered to be different. There are rumors of a ship that soars through the skies, and crew mates that contain unnatural abilities. They adventure both the seas and the skies, discovering new lands and plundering other pirate ships. They are undefeated. At least, so far.
You are a crew member of this ship, the Infinite Atlas. Captain Graves "Silver-Eyed" Morrow recruited you, either many years ago or more recently, because of your strange ability that made you an outcast among normal society. Now you and the other power-possessing crew mates adventure around the world, discovering treasures and ancient cities long forgotten.
Evade the authorities and the law. Discover new lands. Gain treasure and experience.
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Rules and Reminders:
•Forum rules apply
•You CANNOT be "the most powerful crew member on the ship" as that is most likely the Captain, and it's probably why he's the captain. I don't want to see anything OP. Stay within reason. Well, as much as you can with magical abilities anyway.
•You can be a new crew member, experienced, or somewhere in the middle. I prefer most people to be somewhere in the middle/more experienced but any of the three are okay.
•Remember, you were an outcast in your village/city/town. You most likely left your town because of it. However, you DID NOT come to the ship and ask to join. The captain CAME TO YOU after seeing your abilities somehow, either plundering a ship you were perhaps on before or seeing you on land somewhere. I dunno. Be creative.
•I know pirates in history were quite murderous, but it is not in the interest of Captain Morrow to kill everyone against him. He plunders, yes, but prefers to keep people alive unless they are a threat to him, his crew, or his ship. He actually prefers discovery and exploring new lands to theivery of every other ship. So yeah, the crew of the Infinite Atlas is not really bloodthirsty.
•The ship flies (!) but it also sails the oceans. Whatever the captain is feeling at the time is what goes. The captain wants to touch the clouds? Up we go. He wants to feel the cold spray of ocean water on his face? Get ready to be rocked by waves.
•PLEASE PLEASE PLEASE try to have good grammar. Having a confusing, run-on-sentence, fragment-filled POV can slow down an otherwise fun scene.
•Obviously, there are ship rankings. That doesn't mean, however, that your character is less/more important than someone with a higher/lower ranking. We need every crew member to go on these adventures. Everyone is vital, and everyone has a story to tell.
•That being said, we can STILL do without your character if you are obnoxious, rude, bullying someone, or are otherwise breaking the rules. In-RP drama is great; not so much outside.
•Romance is allowed so long as it's not the main focus.
•No Mary/Gary Sues, no perfect characters, no OP characters, etc.
•Tell me your favorite book in the "other" section if you have read this far.
•Most of all, have fun!
• • • • • • • • •
Cabin Boy/Girl: (SAVED FOR EMBYR)
Stowaway: (OPEN - 3 MAX)
Boatswain's Mate: (OPEN)
Armory Officer: (OPEN)
Medic: (TAKEN BY ME)
First Mate: (OPEN)
Captain: (TAKEN BY ME)
And since some of these ranks may not be clear as to what they actually DO, here is an explanation for all of them. (I pulled these off of a website somewhere I forget where tho lol). I highly recommend you read each one carefully and briefly research the position you want before asking for it:
Cabin Boy/Girl: The lowest ranking official members of the crew and help with anything that their higher ranks ask of them. They will often be assigned to kitchen work and cleaning of the ship.
Stowaway: Someone who snuck aboard without anyone noticing. Perhaps they were caught and made to serve (if the Captain was feeling generous) or someone who was able to mingle in with the crew with no one the wiser.
Deckhand: The rank and file grunts of any pirate ship. Deckhands are the warriors of the ship.
Lookout: The Lookout is a Swabbie or Deckhand assigned with standing in the crow's nest and alerts the crew of what's in sight. Whether it be a port or another ship. A more dangerous job than it sounds, because on ships that are configured that way, he or she is required to climb up the side of the airbag and brave the high altitude winds in order to reach the crow's nest which means for most of the trip up there is nothing separating them from The Big Plunge.
Gunner: Responsible for the upkeep of the weapons as well as being responsible for manning, loading and firing the cannons and other guns such as Harpoons.
Cook: Works in the Galley, the cook is the one who feeds the members of the crew and in some cases they take care of the injured if there is no Medic aboard. The cook will often have a cabin boy as an assistant.
Boatswain's Mate: The equivalent of a petty officer or warrant officer and is the lowest ranking of the officer ranks. In charge of a ship's rigging, moorings, cables and deck crew.
Helmsman/Woman: Also commonly known as the Pilot (the terms are interchangeable), The crewman who stands at the helm and steers the ship.
Quartermaster:: They have charge of the hold for stowage, rummaging and trimming the ship in hold. They also have the job of making sure that there are no stowaways aboard the ship when it sets off.
Armory Officer: In charge of maintaining the weapons aboard ship and all matters regarding security and conflicts between crew.
Engineer: Responsible for the maintenance of the ship below the deck level. In charge of maintenance and repair of the ship's mechanics, especially the engines and up to and including repair of the ship's guns and vital components such as the keel and rigging as well as other 'special' modifications the ship may have.
Medic: The ship's Doctor, in charge of maintaining the health of the crew and patching up wounds and injuries.
First Mate: Often serves as both the second in command and the crew's advocate to the Captain. Carries more or less the same duties as the Captain and will take charge if the Captain is not available.
Captain: Supreme commander aboard ship. While they call the shots, they also bear the most responsibility. It is they who take the blame when a raid goes wrong and it is he or she who is responsible for making sure food stores, rum and morale are high.
--------> SAVES LAST FOR 2 DAYS MAX.
THE FORM: (be descriptive in your answers)
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Edge of Night☽
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Billions of blue blistering barnacles
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